Real-time Rapid Development

Skyline can update its resources without closing the editor down. This is done by hitting a refresh button which reloads the model and the assets used.
This is a high end feature that will enable you to develop your games at lightning speed and produce the quality you need to make your game sell.

Using Rapid Development with 3dsMax at the same time as Photoshop, you can work and not close skyline down. Hit the refresh button and your model will update and the textures will update aswell as any material/Shader work you have done.

Using skyline for Shader Development is a powerful pipeline, work in CG,HLSL or GLSL and instantly update your changes instantly inside the editor.

The same can also be done when working with post processing, work on the post materials and compositors/Shaders and hit the Post FX refresh button.